
Update 1.2.0.1
We improved the interface and the AI of some creatures, made warp jumps more convenient, and fixed a number of bugs related to both the game itself and Steam Workshop integration.
Improvements
- The flamethrower now has its stats displayed in the tooltip.
- The details panel will display the attached mods of any item.
- The task tracker on HUD now properly displays glowing ores.
- The held explosive is now displayed in a nicer way, you can tell what it is.
- Multiple AI fixes and improvements for the flying and swimming creatures.
- Warping is no longer stopped when facing a planet and no longer consuming a warp cell without the jump.
Steam Workshop fixes
- Unsubscribing from a ship design will no longer revert the ship which had it applied to the default design.
Bug fixes
- Fixed a bunch of sizing issues with the Hologram Screen when having a lot of text inside
- Fixed the network sync of hologram screen of no-ASCII texts.
- Fixed the destruction of some blocks which were supposed to be invulnerable (like the temple) by explosives.
- Removed the damage coming from corrupted blocks while players were loading in a dedicated server session.
- Fixed some zero priced repair prices.
- Fixed the wrong UI value report of some stats bonuses from mods like fire rate.
- Fixed an issue causing the speeders to be pulled to the ground at very high altitudes.
- Fixed an issue affecting the placement of tall windows in a rotation position.
- Fixed a bug causing the crafting of the grenade launcher to turn the stack of the first ingredient into grenade launchers.
- Fixed a multiplayer issue causing clients to report cleared pirate bases when landing on a new planet.
- Multiple HUD and UI fixes.