Fixed a number of bugs, object duplication issues, and the inability to complete some of the quests.
- Fixed the completion of secondary quests on player hosted sessions for clients
- Fixed a situation which ended with the ship weapons being destroyed while connected to a dedicated server
- Fixed a crash related to the online session failing to be created
- Fixed an issue causing the starting ship to be spawned twice
- Fixed an issue which could cause doubling of some main quest NPCs
- Placing multiple blocks at once now works properly underwater and replaces water cubes
- Fixed the missing meteor shower warning from online sessions
- Fixed an issue related to movement of one battery over a stack, which would destroy the stack
- Fixed an issue with the ability to purify a planet after destroying a darkness walker as the last dark entity
- Multiple fixes to the landing beacons in the online environment to address multiple locks and jitters
- Fixed an issue causing doubled objects in cities for online clients
- Fixed the appearance of visual effects from different planets on a client’s planet
- Fixed an issue with outpost naming starting straight with outpost #2
