
Update 1.0.2.3
Now the story progress will be smoother! In this update, we have fixed several bugs that caused some players to lose progress or get stuck on a storyline mission. Additionally, you can look forward to numerous improvements to the online mode and space travel!
Bug Fixes
- Fixed the reward of freeing Helioctus not triggering always.
- Fixed some situations where the darkness walker would not take damage in the static phase.
- Fixed a crash related to transferring ship batteries from secondary cargo tabs.
- Fixed items getting damaged more then they should have been when the player died.
- Fixed some situations in which the main quest line would get locked with Nexus related tasks after returning from there.
- Fixed a crash occurring when returning to a system with mined asteroids.
- Fixed the PS5 and Xbox Series X/S save locks blocking the saving of the game altogether.
- Added two game launch parameters for Steam: Vulkan and DX12 to force the game to start on that respective graphics API.
Online Improvements
- Fixed the removal of the prison holding Helioctus not always happening for a connected client.
- Fixed the inability of players to fix some broken ships in space when connected to a session.
- Fixed an issue preventing online clients to move and disassemble the appliances they placed.
- Fixed an issue locking the quick-wheel radial menu from showing up if a client would get disconnected when it was active.
- Fixed some occasions when the client’s state would not get saved when getting disconnected from a server.
- Fixed: The appliances on the Mobile Light Strike ship were not visible for online clients.
- Joining a session right from the first tutorial screen it will skip the tutorial.
- Fixed some situations in which online clients could not repair their first ship.
Spaceships fixes
- Fixed a naming error in the Fighter class ship components.
- Normalized ship lasers volume (we had reports they were louder then other sounds).
- Fixed some occasions in which a player’s ship would run off in the distance after leaving the driving seat.
- Fixed the ship HP getting reset and hindering structure repairs after loading the game.
- Ships will no longer take structure damage through their shields.
- Completely repaired ships now instead of a Repair button have a Reset one in the ship editor. This button reset the design/appearance of the ship to the default. This is mostly for players who got their damaged ships registered as “designs”.