Co-op Improvements in Update 1.0.2

Long-awaited co-op improvements are here! Now you can enjoy Cubic Odyssey with your friends in story mode — repair ships and speeders, close chests from other players and a much more!

We’ve also fixed some bugs and crashes, and improved the saving system!

Online Improvements

  • Online sessions have been restored for the Story mode.
  • Network clients will progress their main quest and retain that progress upon leaving the online session.
  • Clients can now repair and purchase ships and speeders while connected to an online session.
  • A lock button has been added to chests to allow or block the access of other players to them.
  • Fixed the loss of chests placed in the ship while connected to an online session.
  • Fixed the endless spawn of network explosions occurring in some instances.

Bug Fixes

  • Tree growth is now properly synchronized over the network.
  • Fixed a crash from having an open chest during a client multiplayer disconnect.
  • The character’s weapon projectile interaction with ships has been refined - no more bullets stopping in empty space.
  • Fixed a bug where the skill progress icon would be drawn in certain UI scale values.
  • The “Jack of all trades” achievement will now trigger when starting the game, if you have the needed requirement class levels.
  • Fixed the broken naming of the ship components crafting tabs.
  • Fixed an issue with traders not properly resetting their stock over in-game time.
  • Fixed the ship collider boxes being too large and stopping player projectiles.
  • Fixed a bug where a client would interact with a box and result in the contents being reset.
  • Fixed the recipe for The Hoarder backpack as it was using more components than allowed.
  • There will be no visual artifacts associated with landing and passing through the geometry of planets anymore.
  • Fixed a bug that was removing player hearts when unlocking new temples.

Save Game Improvements

  • Added delete buttons to save slots to allow cleanup of saves.
  • Auto saves created by the game are now marked with the “Auto-save” label.
  • A button to save a remote world from an online session and overwrite your local one has been added.
  • Changing the color of a ship is now saved in the same way as deleting or adding cubes in the editor.

Basic Mod Support

  • Mods on PC no longer need to overwrite the original game files — they now create copies in a separate folder.