
Update 1.0.1.20
Ship structures now save correctly after repairs, and hidden damage no longer blocks restoration. We’re continuing to refine control settings and address crash-related issues for a smoother gameplay experience.
Ships & Building
- Fixed an issue where ship structure changes were not saved in the shipyard, for example after repairs.
- Resolved a problem where “invisible” ship damage wasn’t being registered — you can now repair and restore your ship as expected.
Controls
- Resetting input settings now correctly applies to controller mappings.
- It’s now possible to assign the same key or button to multiple actions.
Crashes & Stability
- Fixed crashes that could occur when completing pirate bounty quests.
- Fixed a crash caused by rockets hitting crashing pirate ships.
Combat & Balancing
- Shields now absorb all incoming damage, even when depleted in a single hit.
- Tweaked overlapping damage logic to prevent unexpected one-shots from pirate rocket launchers and shotguns.
- Red Darkness Walkers now stay vulnerable for longer, and their defense recovers gradually — giving you more time to retreat safely.
Thanks for playing and sharing your feedback!

Update 1.0.1.19
Dieses Update konzentriert sich auf die Verbesserung der Stabilität des Spiels und die Optimierung der Controller-Unterstützung. Hier sind die wichtigsten Neuerungen.

Update 1.0.1.22
Pirates have been tamed: they won’t be attacking empty ships and speeders anymore, and destroying their ships no longer causes crashes.